![]() ![]() In Company of Heroes, the emphasis is not so much on winning major campaigns through the deployment of numerous and largely faceless forces. These games are also redefining the genre by shifting the focus from "real-time strategy" to "real-time tactics." What we're seeing now with games like Relic's highly successful Warhammer 40,000: Dawn of War series and its latest title, Company of Heroes, is a fresh approach that is delivering an immersive and fun game experience. In part, this is because the genre has resisted the move to fully 3-D units and environments, but also because the gameplay has changed little. Despite new games being released that display some imaginative concepts, they've largely become stale and uninspiring. It's just as well too, as this long-overdue shake-up may just save a great genre from going the way of the evanescent side-scroller. ![]() The real-time strategy genre is undergoing a dramatic transformation. ![]()
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